How can I create Minecraft-like shadows?


I’m currently working on a project inspired by Minecraft’s style, and I’d like to implement a similar shadow effect for objects (see attached image). Ideally, the shadow would dynamically change based on the object’s position in space (smaller or even disappear when higher up, etc.). I would appreciate any advice or video tutorials on how to achieve this. Thanks in advance! I work in Godot 4

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