How can I make a "hole" in a sprite with the shape of another sprite?

So I have three 2D Sprites, a dark room render, a bright room render, and a flashlight.

What I want to do is to put the dark sprite infront of the bright one and make a hole on the dark sprite with the shape of the flashlight, so only that area is seen as bright. How can I do that? Thanks in advance

Check this document. Also at the bottom it talks about Using additive sprites as a faster alternative to 2D lights¶

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