How can i make glow effect for text in godot 4?

In my Godot 4.3 2D game, I wanted my pause menu elements(buttons and RichTextLabel) to have a glow effect, but they refuse to work in the main scene with “WorldEnvironment”. How can I implement text glow? Maybe use a shader? I’d be grateful for any advice! Thanks in advance to everyone!

Can any of these replies in How to use Glow effect in Godot 4 resolve your question?