Godot Version
Godot 4.3
Question
Hello!
Using the GridMap node helps me build levels but there is this baked shadow that is repeated on each object as if each of them is illuminated individually instead of globally. Uploaded screenshot for clarity.
Godot 4.3
Hello!
Using the GridMap node helps me build levels but there is this baked shadow that is repeated on each object as if each of them is illuminated individually instead of globally. Uploaded screenshot for clarity.
You can bake LightmapGI inside the level instead of on each gridmap part/mesh library
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