How can I use irregular spritesheets?

Godot Version



how can i use an irregular sprite sheet while not having to use multiple PNGs? could I turn the sprite’s into a tileset type thing like in Brackey’s tutorial, or is there a better approach? I’m asking because I’m trying to use the kenney robots asset pack, so I have the formatting information in the form of an XML file, but godot can’t use that, so I’m stuck. please help!

you can use irregular sprites in some places but a tilemap inherently requires a uniform grid so all sprites you are going to use should be for the most part as big or smaller than a single tile

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