Godot Version
4.2.2
Question
how can i use an irregular sprite sheet while not having to use multiple PNGs? could I turn the sprite’s into a tileset type thing like in Brackey’s tutorial, or is there a better approach? I’m asking because I’m trying to use the kenney robots asset pack, so I have the formatting information in the form of an XML file, but godot can’t use that, so I’m stuck. please help!