I’m making the game which is action rpg but I don’t know how to program the player play the animatedsprite2d in different direction, I use animatedsprite2d instead of sprite cuz making the entire spritesheet is complicated to me, when the player Is idle after moving right, the animation that the player is playing is “rightidle”, when the player move right, the animation that the player is playing is “rightmove”, when the player move in different direction which in case is down, the animation that the player is playing is “downmove”, when the player stop moving down, the idle animation Is different which in case “downidle”, can anyone help me with “gdscript” script?