How do I start creating a game? Help...

Godot v.4.6

I am a bit stuck ._.

I finished the tutorial, have an idea for a decision-based game (to start with something…), but I have no idea how to actually start the project (well, i know how to start one in Godot, more in the sense of continuing).

Do i just search/read through the Docs every time i want to do something? How do I know which Nodes to use for what?

Thamks!

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huh?
You should start with simple games.

Project structure

First you have to get an idea,after getting it you have to jump into Godot and make these folders:

1.Assets(every sprite,2d model,texture,sound goes there)
2.Scenes(the game scenes goes there)
3.Scripts(scripts goes there)

These are enough for simple beginner projects.Then you have to prototype your game.

Prototyping!

Never jump straight into art and other things, first finish the simple playable base of your game. For 3D you should use greyBoxing and for 2D you should use placeholder sprites

After working on 1-2 projects you will remember everything. Which node does what ,what node does that etc will be easy to understand once you finish 1-2 projects

I hope it helps : D
English is not my native soo there can be some small mistakes…

Have a nice day!

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I see…
Are placeholder sprites Sprite2D nodes?

Thank you!!!

those can be anything…but if you are the OG godot dev then you will use the default icon as the sprite.

hahaha

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I recommend watching some kind of tutorials for the niche you want to approach.

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Okay, thanks!

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If there is anything else you would like to know be sure to let me know in the comments and
I`m sure myself or someone can help. Good luck

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