Hello, this is my first post on the Godot forums.
I’m looking to learn how to make games, and of course I have a “dream game” in mind, but I know I need to work on my skills and build systems before I start on it.
I’ve completed the 2D game tutorial from the Godot docs, and I really enjoyed it. However, opening up a new project to start my first “real” game has me stumped. What should I make first? Mechanics? A player character? The main menu? How do I organize everything in the scene tree? Should I make artwork or just use some placeholders? I also don’t really know how I should go about learning how to code the systems and mechanics I want. Should I look for a tutorial to see if its been done before or think of what I want and figure it out from the docs and the forum?
I’m sorry if these are boring or repetitive questions, but I’ve got game dev writer’s block and watching a bunch of short youtube videos about getting started in Godot and easy mistakes to make hasn’t helped.
Thanks in advance if you comment!
Joe