How should we encrypt Android apps for the Play Store?

Uploading apps to the Google Play store requires AAB format. Encrypting Android packages requires APK expansion. APK expansion does not work when exporting AABs.

How are we supposed to upload encrypted Android apps to the Google Play store under these circumstances?

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Up, I found no answer for this. I was going to ask this again.

Hi, I found some things.
People talked about this issue here: https://www.reddit.com/r/godot/comments/198garj/psa_all_godot_4_apps_you_upload_to_google_play/

And this should fix this issue, I’m trying it right now: Improve encrypted PCK robustness, by enforcing encrypted PCK usage and disabling certain unsafe features. by bruvzg · Pull Request #76161 · godotengine/godot · GitHub

So the app doesn’t launch with this proposal. I don’t know if it’s because of the changes from the proposal or because of something else. Data is encrypted, so it’s promising. I hope this gets added to Godot 4