How to add 3D object into a 2D scene?

Godot Version

4.2v

Question

I’m looking add a 3d globe into my 2d scene, how could I do that?

You can place your 3D object under SubViewport node.

To render it you can either put this SubViewport under SubViewportContainer or use a ViewportTexture.

3 Likes

ty for the answer I will check it out later if it worked