How to animate each arm separately for first person

4.2

I’m making a first person game and I want both arms animated individually, so you for example, press E to point with your right hand, and while you point, I want the left hand to continue idling.

I was thinking of just separating the arms rig and importing them into the game as separate objects, I’m new so I’m wondering what other ways this could be done.

How would you do it?

AnimationTree blending nodes. If your point animation only affects the right arm then it can be blended over with an idle affecting both arms.

1 Like

So simple, thankyou!