Godot Version
4.4.1
Question
I made this spritesheet that that contains 31 tiles and I can’t figure it out how to auto tile it, I tried many times but I can’t get it to work
4.4.1
I made this spritesheet that that contains 31 tiles and I can’t figure it out how to auto tile it, I tried many times but I can’t get it to work
How exactly does it not work? Is there an error, does it create the wrong tiles, …? The image you posted suggests that it only uses a small portion of the atlas. Can you manually tile the whole tilemap?
It’s not an error, i just don’t know in what way to auto tile the spritesheet so that it works correctly and places the correct tile