Hi just started godot, i am trying to animate my tiles, but in my atlas the tiles i want to animate are one below another instead of next to it so when i add frames on my starting tile it automatically adds the frame next to it instead under it, is there any way i can choose freely which frames i want to add next or to just make it add the frame below not right of it , thank you
You are talking about animated tiles for a tilemap? As long as it’s just one column per animation, you can set that tile’s Columns (first property in Animation) to 1.