Godot Version
4.2.2
Question
I have a 128 × 128 background image. How can I make it bigger without resizing the original image file, and how can I make it repeat?
Use a TextureRect and set expand-mode to “tile”
The image is too small. I need to make it larger without resizing the image.
When you set the expand mode to “Tile”, you can resize it and it will duplicate the image accordingly
Layout → Transform → Size
Ahh You can use the scale-property