kbkmn
May 22, 2024, 10:56am
1
Godot 4.2.2
I’ve created tilemap pattern and want to replace old one with new, and i don’t know how to delete old pattern. Is there some kind of hidden button?
You can right-click any tile to remove it. If the eraser is selected (press ‘E’ while the TileMap is selected) left-clicking a tile will also delete it. To remove multiple tiles at once you can use the Line, Rect or Fill tools (press ‘L’, ‘R’ or ‘F’ while the TileMap is selected).
kbkmn
May 22, 2024, 1:45pm
3
I do not wish to remove tile. I’ve created tile pattern that stored in pattern tab, and thats what i need to delete. Right click does nothing on them
Ah, sorry, my bad! It’s not super obvious, but you can select a pattern from the bottom panel and then press the “Delete” key to remove it from the panel:
opened 01:40PM - 12 Mar 23 UTC
enhancement
topic:editor
usability
topic:2d
### Godot version
4.0 stable
### System information
Windows 10
### Issue des… cription
The UI for managing patterns (creating them etc) isn't very intuitive.
It shows no indication that it will add to the list when you drag tiles over to create them.
You create patterns in the TileMap instead of the TileSet which is contrary to how you create everything else in the TileSet editor.
(The only thing you appear to be able to do in the TileSet editor is view them)
And most importantly, if there is a way to delete patterns you no longer want to use I do not see it.
### Steps to reproduce
I listed a bunch of things I don't like with the UI but the main bug part of this is that you can't delete patterns.
1. Create a pattern in a tilemap.
2. Observe no UI or clicking allows you to delete the pattern.
### Minimal reproduction project
N/A
For Mac, you can simply select a pattern and then press CMD + DELETE