Hi, i wondering how to train a ai model in godot 4.3, that make a character keep learning and improve overtime based on the score i given for it in game.
Is it i need to use python in godot ?? But when i find the godot 4.3 asset library to integrate python in godot, i only found this:
I don’t know of a full-fledged solution yet. Link #1 is supposed to be native, i have not tried yet. Most of the time Godot is only used as a virtual environment to train the RL agents, outside of Godot.