How to do Machine learning in Godot 4.3?

Godot Version

Godot 4.3

Question

Hi, i wondering how to train a ai model in godot 4.3, that make a character keep learning and improve overtime based on the score i given for it in game.

Is it i need to use python in godot ?? But when i find the godot 4.3 asset library to integrate python in godot, i only found this:

But the addons just seem dont work for me. I just install all the thing by default. Then when i want to enable the addons, this appear :

So, is it another way to use python in my game for machine learning ?? Or any other way to train ai instead of python ??

I don’t know of a full-fledged solution yet. Link #1 is supposed to be native, i have not tried yet. Most of the time Godot is only used as a virtual environment to train the RL agents, outside of Godot.

  1. IREE runtime - Run machine learning models - Godot Asset Library
  2. DTDA ML - Machine Learning models - Godot Asset Library
  3. Godot AI Gym
  4. Godot RL Agents - Hugging Face Deep RL Course

Link 1 is outdated I think, here is a newer version, “fork”

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Wow thanks bro, i will try later and tell you it works or not.

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Hi bro, i tried for the link you given. And the link 4 works for me!! This link:

Thanks so much for helps !! :smiley:

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