How to fix shadow on font

Godot Version



Im using the Dialogue manger plugin with a pixel font (Press Start K) but I get this weird shadow on the letters. I want the text to be completely white so how do i fix this?

emphasized text

instead of using small font size and scale the text to be that big, actually use the font size to be big than scaling it from small font size

Try this in label node:

In the constant in label, change the outline size or shadow size to 0

Thanks guys but it ended up being the size. I made it 4 pixels bigger and magically everything works