Then you need to make use of Raycasting which requires a Camera3d node.
I still don’t know your SceneTree setup or the specifics of the cat, maybe you can make sense of this topic here: How to make the 3d character to look at the mouse?
Then you need to make use of Raycasting which requires a Camera3d node.
I still don’t know your SceneTree setup or the specifics of the cat, maybe you can make sense of this topic here: How to make the 3d character to look at the mouse?