Godot Version
3
My game window size is 1600 x 900 and using expand and 2d mode.
my sprite is scaled to 2 but without it it looks normal but its too small what can i do ?
3
My game window size is 1600 x 900 and using expand and 2d mode.
my sprite is scaled to 2 but without it it looks normal but its too small what can i do ?
Is the sprite you’re talking about the white score counter on the top, or the retry button?
Either way It may have something to do with this:
Depending on what type your sprite is (Pixel, Vector e.t.c), You might need to change this for the quality of your sprites.
As for the Scale problem, you might need to give me more information on what the problem is. Maybe change up the aspect to keep, and mode to viewport? I’m using Godot 4 so that might not be available.
Let me know if anything here works, or there’s an issue
It’s probably only for Godot 4, and not 3. You may either have to manually set the scale or see if they’re other solutions for Godot 3. I unfortunately might not be able to help you here since I’m not familiar with Godot 3
no problem anyway thanks
In godot 3 the way to fix this is under the import-tab. you have to reimport the assets with the correct options
I tried that too, there was an filter i unchecked it but thats not helped.
can you make a screenshot of the import options?
Turn off “detect3d” and “filter” and then click reimport on your resest button.
There should also be a preset called “Pixel 2D”
Thanks i will try
now it looks more pixeleted (my button was vector )
Scroll down to SVG > Scale to increase the resolution
same pixeleted
Did you click “Reimport”?
yep i did
I mean, if that image is the problem you could do it again? It’s a simple arrow, you can open gimp, scale it there, and then make a new layer and make a high quality version of it?
Do you know how to use gimp, photoshop or any image editor?
oh, it’s not a SVG it’s a PNG, not a vector graphic. Do you have a vector graphic copy of this file?
yes all my sprites that you can see here is made by Adobe iliustrator
no but i can make it