I am using an external editor to modify .cs files. I get this evreytime I save and reopen godot to run the project.
Seems like it goes away if your external editor is set inside your editor settings, is that the case?
I am using an external editor to modify .cs files. I get this evreytime I save and reopen godot to run the project.
Seems like it goes away if your external editor is set inside your editor settings, is that the case?