How to hide [DEBUG] sign in “Export with debug” version?
I’m using GDextention plugin that has two versions: fro debug build and for release. Release version is working incorrectly, so I’m wondering is there a way to make a debug build without [DEBUG] sign in game name?
if OS.has_feature("debug"):
# Waiting for one frame so that Godot has time to set its header
await get_tree().process_frame
# Setting our header without [DEBUG]
DisplayServer.window_set_title(ProjectSettings.get_setting("application/config/name"))