Godot Version
v4.3.stable.official [77dcf97d8]
Question
In Blender, I have this palm tree leaf’s animation set to repeat 9 times over the whole frame range:
When importing the .blend file directly (or via export to other model file format) to Godot, there’s no repeat showing up anymore:
Is there a setting to fix this? Or is it maybe a bug? The NLA strips correctly play back repeatedly in Blender, but not in Godot.
In Blender, I tried Make Cyclic
in the graph editor but that doesn’t change anything.
Here’s the model file: Download