Threaded loading doesnt fully fix stutters when instantiating a scene. The real stutters come when you do “add_child” and instantiate. Is there any way at all in this world to load a scene piece by piece, while the fps is above a certain threshold?
the stutter comes from “add_child” and “instantiate” not the loading. Im just seeing if anyones build like a “Threaded Instancer And Lazy Load Add Child” tool or something.
Because if you stutter in VR, it looks extremely bad and disorienting. Like the when you look around during loading where there are zero frames, idk how to explain but its bad.
Are you loading the game onto the device or streaming to it?
Try. Pretend that I am not there and cannot see what you see. Start from the beginning and describe the experience. Pretend we can’t read your mind. (Like when you assumed we knew you were talking about a VR game.)
@normalized@dragonforge-dev
Major props to both of you for pretty systematically showing mature patience and not just giving more rope. Repeatedly encouraging people to describe issues in the face of uncooperative “witnesses”.
If that’s not saintly, what is ?
Cheers !
vr headsets are slow it loads slowly thats the only problem. someones had to have made a tool for this somewhere im trying to leech off other peoples work. it aint a technical issue or anything like that
This does help slightly but not fully (it still adds the entire scene at once, missing some functionality like signals) but heres the link for anyone else
At this point, I recommend you go to the Discord channel, because that’s where all the VR people hang out. Since you’re insistent its a VR thing, and don’t want to explain what’s happening, perhaps they can help you. No one here does VR.
you should just mute this thread i dont wanna waste any more of your time. I just wanted to see if someone made some kind of “lazy loader scene adder” tool.