How to make a particular color glow?

The version I use is godot 4.2. and I’m making a 2D game. Now here is the problem, I used directional light to create a night scene, like by selecting subtract under blend mode, but I want the vfx(animated sprite2D) of my animation to glow, which is also getting darkened by the directional light 2d. I’ve tried to use world environment and its glow effect, but it only seems to work when it comes within the range of a light, like if you place it within the range of a point light it’ll glow. I’m new to shaders! Thanks in advance

You could have the vfx on a separate animated_sprite2d, then change the lighting mask on the animated_sprite2d node to a brighter light that only affects the vfx sprite

I’ll give it a shot

How’d it work out?