4.5
I know this has been talked about before, but I think that post was not godot 4.5, so I want to talk about making cutscenes in godot 4.5.
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I heard AnimationPlayers are what you should use, but how do I add my dialogue system in the AnimationPlayer?
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Can you interact with anything while the cutscene is playing? I want you to be able to press jump to go to the next line of dialogue or just something cool that you can do while in the cutscene.
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Do I have to make a cutscene component just so I could make cutscenes? (Or is it not a component?)
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I don’t want to use plugins because i’m on mobile and most of them are for PC. and I think I won’t get the coding experience if I don’t make it myself.
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Can I add specific music and sound effects that I want to play in the cutscene?
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Does it need many nodes for this to work?
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That’s it.
(Why are my lines indented?)
…Everything is possible.chill
cutscenes are nothing more then a moving camera with some odd characters yapping with the player.It’s easy just use some animation players to move a camera and disable the players movement,controls,actions etc and pop a custom dialog box and put your yappings inside it.
let’s do a little small tut:
add an animationplayer and a camera2/3d ,also name the camera CutsceneCam.
now uncheck that Enable box in CutsceneCam

then make animations in your animationplayer and name every animation something like Player eating vanila ice-cream for straight 3 minues .
after creating an animation named Player_eating_vanila_ice_cream_for_straight_3_minues enable that camera move around it a bit and woalla you got a cut scene! now when ever you go to a place,game detect that did the player entered or not ,if then play the animation Player_eating_vanila_ice_cream_for_straint_3_minues
That’s just a silly example,you can do better by just watching some tuts on youtube!
here is a random guy
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That sounds fun! Did you do this for your game cutscenes?
I never made cutscenes…
actually I did.it was my first 3d game.
I just grabbed a camera3d,move it around a bit with cool angles and made it a loop.and I was very happy how it turned out!(it was a car game btw)
aww man! look at these odd things I used to make
Lol!
well sorry I can’t show that EPIK cutscene cuz Godot just crashed while importing it…(It’s the worlds most unoptimized game )
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