Godot Version
4.5.1(stable)
Question
Simple-ish question, I have two separate windows; how could I have the windows both display the same scene without having to create a duplicate?
The windows is instanced on the same scene but I want it to link with the rest of the scene instead of just being an empty void.
I have a player, background and a play camera, I want the other window to display the nodes that it is siblings with (and preferably view it from the other camera). I have an immensely lackluster knowledge of subviewports and am promptly out of ideas.
What would I have to do to have my second window linked to the scene around it?


