Godot Version
4
Question
Me and my friend want to get into game development, but we don’t know how to make it so we can edit the same project from two different computers. What is the easiest way to do this?
4
Me and my friend want to get into game development, but we don’t know how to make it so we can edit the same project from two different computers. What is the easiest way to do this?
Git, or any other VCS (Version Control System)
There are many guides out there, just search for them. I highly recommend Git since it’s the most widely used.
I wrote this reply to another similar topic
Easiest way is to use GIT (Personaly I use github and also “GITHub Desktop” so my friend who’s not use to use versioning can work with me)
If you are only 2 you don’t need to have a complicated workflow, you can have on branch each and merge it every so and then (some words I use looks complicated at first but after a few GIT tutorial you will get it )
It’s been a year we are doing this with a friend and it’s fine (1 repo for the game, 1 repo for the backend/server)
The first days, only one of you write the basics of the game, then you divide the task to avoid git conflicts
Versioning I a very wide and complicated subject to get into at first, so check some tutorials, then it will be easier to understand
ok i will try github thanks
I wrote this tutorial on how to use GitHub with Godot. It’ll get you started.