How to monitor audio levels while playing preview?

Godot Version

4.4 - Linux

Question

I want to monitor the levels using the vumeters in the Audio tab. But the levels are not shown while the game is running.

How can I make the audio level monitors work while I play the game? It should light up when I hear a sound.

1 Like

The meters only reflect sound played in the editor, not in the running game.

You can find more information here: Make the editor's audio bus editor affect the running project in real-time · Issue #1186 · godotengine/godot-proposals · GitHub

1 Like