Godot Version
4.4
in animatedSprite2d
how Do i Center or change position of each animations without moveing them all, for example what i mean is my Idle and Walk animation r Centered but Flying Animation because is a little bit on up left how do i center Flying animation without changing Idle?
nah they r all seperate Textures they r Frames but in different Size/ All of idle Sprite size is 320x320 px while Fly is 400x320
Easiest thing to do would be to edit the frames in Krita or Gimp so they’re the same size.
1 Like
Hi, i didn’t find anything that let you change the position a single animation from editor but there are some option.
It would be great if you just try to edit your sprite, if not possible you can try fixing the issue by changing the offset of the animated sprite to something else.
like this :
if flying:
animated_sprite_2d.play("Fly")
animated_sprite_2d.offset = Vector2(5.5,0)
else:
animated_sprite_2d.play("Idle")
animated_sprite_2d.offset = Vector2.ZERO
Of course this should work it would be great if you just change your sprite or edit it