Im making a platformer and I want my npc to go to the player when its in the area2d I got that working and set up but Im not sure how to make it move towards the player or move at all i’ll send a screen shot of the nodes and the code extends AnimatableBody2D
Called when the node enters the scene tree for the first time.
func _ready() → void:
pass # Replace with function body.
Called every frame. ‘delta’ is the elapsed time since the previous frame.