How to move the origin point?

Godot Version

4.4

Question

I need the origin point to be in the center of the object
how i can fix this?

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  1. Open your model in Blender. 2) Right-click > Set Origin > Origin To Geometry. 3) Export the model and import to Godot.
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Or simply make it a child of another Node3D and move it down on the Y axis. Then, your parent Node3D will serve as your new centered origin point

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