How to pregenerate particles?

Godot Version

4.5

Question

How to pre-spawn some particles on scene load? For example, I have a scene with snow particles and I need to have snow particles already covered whole screen on scene load, instead of just starting falling.

Hi,

You can use the Preprocess parameter.
Here, 5 seconds will already be computed on the first frame.

Works for both CPU and GPU particles.

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Thank you so much! You’re a life saver! :heart:

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