Godot Version
4.3
Question
Hi everyone!
Is it possible to run Remote Debug using Bluestacks on my computer? I had a problem with my mobile device but I wouldn’t like to stop working on mobile fixes, but I would like to not manually export the .apk and install on Bluestacks each time I need to run the game.
I don’t think Bluestacks was meant for game development scenarios. Hence you need to keep updating the APK. I don’t believe there is a solution for remote deployment to bluestacks. At least not that I know of.
Could make an interesting project for a Godot plugin though. I am sure lots of people would like that, I would certainly try it out.
I was hoping to be able to connect to Bluestacks since you can enable ADB on Bluestacks.
But even with that enabled and setting the port and host, Godot Editor doesn’t enable the button to remote debug.


Is your remote port correct?
I found the problem. Bluestacks, apparently, will not connect to ADB automatically. So I run adb connect
command with the host and port and, with the host and port already configured in Godot Editor, the remote debug button was enabled.

And it worked!
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