Godot Version
4
Question
Godot has a rotate tile feature, could i use this to rotate one way tiles? if not, can i rotate the one way tile and make four tiles for each direction?
4
Godot has a rotate tile feature, could i use this to rotate one way tiles? if not, can i rotate the one way tile and make four tiles for each direction?
What do you mean by “one way” tiles?
Also, I’m guessing you’re asking for a TileSet/TileMap, setting up the tiles?
u can make a one way tile in godot by clicking the one way option. im wopndering if i can rotate the one way
I’m still on the old (deprecated) TileMap. Been dreading the move to the new system shudder. But I can’t remember see a mention of a one-way tile.
I just checked my tilemap and tileset and I can’t find that one-way feature. Are we talking about the same thing?
it was there before 4.3, ill give a picture.
you need to enable physics colisions to see the option. also btw, i switched tilesystems in my project and it was decently easy. ur situation might be different tho.
Oh, I see.
I, obviously, haven’t tested this, but I do expect the one-way collision and its polygon to rotate properly together.
To test it, rotate one and turn “Visible Collision Shapes” ON in the Debug menu. The engine will draw the collision shapes.
would that just rotate the mask but not how the game reacts to the platform?