Godot Version
4.4.1
Question
Hello,
I’ve been working on a game but it’s for desktop and I want to port it to mobile, however I’m not sure how to set up a project for mobile.
I’m wondering if anyone has any good tutorials that would show me the settings I should use for a mobile game, such as screen size, and other options to set in Godot, etc.
Thanks
1 Like
I found a tutorial on setting up android build
Godot 4 Mobile Game Tutorial #0 Project Setup + Android Export
I also found a post about screen resolution : “720×1280 for a game played in portrait mode”
I’m having problems with the scaling and positioning of elements.
On the computer it looks like this.
but on the phone it looks like this
Can anyone tell me why there is a separation with the raw resources panel?
My strech mode is viewport, and the aspect is expand, as specified in the video.