How to shape the right selection

Godot Version

4.4.1

Question

It is not clear to me how to select the intend portion as frame; I would like to reshape the rectangle which corrispond to the selected portion. As you can see from the following screenshot:


I’d like to change selection heigth (the orange rectangle)

Just cut off in your screenshot in the right is the Animation section, it should have a Vframes property…

ok, i always thought about hframes and vframes as properties to indicate rows and columns to divide the whole timesheet image in the intended manner

If you’re hoping to change the height for an individual frame (that is, some frames are different sizes from others) I don’t think Godot does that, at least not with this kind of atlas texture. All the sprite animation stuff I can recall seeing in Godot assumes fixed size frames.