Godot Version
Godot 4.2.2
Question
Godot craches when I try to open the project on Godot 4 ,
and leave the log below .
but it can be succesfully opened sometimes somehow .
LTS, 3.5.2 at this point works just fine on my laptop .
Im using 2021 omen 16 laptop with
AMD Ryzen 7 5800H with Radeon Graphics 3.20 GHz
Nvidia rtx3070 laptop gpu .
I,ve tried reinstall amd driver but nothing seems to change .
Someone please help me I really want to use this thing .
Source Godot Engine
Summary The application has stopped working.
Date 2024/05/02 11:01
Status Report has been sent.
Description Path of the application facing issues: C:\Users\senatang\Desktop\Godot_v4.3-dev6_mono_win64\Godot_v4.3-dev6_mono_win64\Godot_v4.3-dev6_mono_win64.exe
Problem Signature
- Event Name: APPCRASH
- Application Name: Godot_v4.3-dev6_mono_win64.exe
- Application Version: 4.3.0.0
- Application Timestamp: 00000000
- Fault Module Name: amdxc64.dll
- Fault Module Version: 31.0.21912.14
- Fault Module Timestamp: 65cf0826
- Exception Code: c0000005
- Exception Offset: 00000000000a331f
- OS Version: 10.0.22631.2.0.0.768.101
- Locale ID: 1041
- Additional Information 1: 1df8
- Additional Information 2: 1df83248a89c18c140bf3f74642531a4
- Additional Information 3: 0aec
- Additional Information 4: 0aeca1d843d69be614fc5d8d048ec2a1
Additional Information Bucket ID: 397e82ac8b49196e0e419a4897fcf6c4 (2180193331202291396)
Godot 4.2.2 got same problem on my laptop .
Can you try without the mono?
I have no idea what mono is and how .
In your crash log it says that you are using the mono compatable version of godot. This basically means C#. To get a copy without it go back and download the one that doesn’t say mono
Ok.I tried it ,but same issue .
Thanks for willing to help though .
can you check if you update all the drivers and the windows update
Yeah Ive done that already .Ive checked 100 times .
have you try to run as admin or run with the command to see more information
- Fault Module Name: amdxc64.dll
I guess this is what I have to deal with .
Just don’t know what I can do.
run with the command shows nothing after
Editing project: C:/Users/senatang/Desktop/Godot projects/4.2.2
Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org
it just crash like nothing happend.
If you think that the problem try redownloading the dll file
I recomnend you open an issue on Godot github, there will be more easy to find help for that type of problem:
Issues · godotengine/godot (github.com)
It also says something about amd. Do you have an amd gpu? If thats the case you may have to update your drivers.
Take a look at this forum on amd: Link
Someone else was having similar problems running Eldin Ring (Which also uses Vulkan afaik) and they had a faulty memory module. Having the same issue on your laptop is the most confusing part, seeing as that build works for me on an AMD card i would guess its something with your setup(s)
I just saw this session right before I decided to ask for help.But I don’t understand what does he mean by
“All I did was install AMD drivers and then uninstalled the windows drivers that would keep changing it. I only had to do it once and I no longer have this problem.”
AMD driver understandable
Windows driver?