How to track hand and controllers at the same time godot 4 xr?

Godot Version

v4.4.1

How to track hand and controllers at the same time godot 4 xr. Is it possible?

Yes. You can track as many inputs as you want. When you say hand, do you mean touchscreen or XR hand motions?

I want to use oculus controllers and oculus hand tracking at the same time

Yeah you can listen to and use as many inputs as you want. I’m working on a game right now that accepts controller, mouse, keyboard and touchscreen inputs in any combination if your device supports them..