How to use your android phones camera

Godot Version

4.3

Question

I’m planning to create a game where the background is your Android’s phones camera live feed, is there a way to do this?

I saw that you can toggle the “ask permission to use the camera” in the export section but I don’t know how you can access the said camera.

1 Like

Here is a starting point. I don’t know much about it.

It only seems to work with iOS.

1 Like

Yeah I already saw that but couldn’t find anything when it comes to android.

My hope is that in the next update they will add a camera support.

Unlikely in the next release I don’t see anything on GitHub so I assume no one is working on it.

there is this plugin for taking snap shots

I’m in the same boat. There is a pull request open created in october this year, so I think there’s more hope for that one rather than the pr from 2021 previously linked. Unfortunately, nothing seem to be going on there either.

In the comments of this page of documentation.
Theirs this pull request, so I would assume they’re adding it to Godot 4.4.
Hope this helps :slight_smile:.