Godot Version
Godot 3.5
Question
Hi! Silly question perhaps, but I have been struggling a bit with this concept. I am using player settings, letting the player control such things like difficulty levels or music volume, through sliders. (logic being that i’d rather have a range they can choose from and not input a number that could break the game or hurt their ears in case of music)
I have made it so that the difficulty levels and music volume are saved and loaded correctly in the config file. However, the sliders do not visually update after loading, which I think could be confusing if you think you set the music to low but it still appears high (even if it sounds low volume)
sorry if i didn’t describe this right, but I’m failing finding the answer on teh docs, though there maybe an obvious solution I’m missing and i just broke my brain too hard being wrong about what i was debugging at first ^^;
TIA for anyone who can help :3