About the UI category
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1
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550
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April 10, 2024
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Keeping scale when switching to portrait mode.
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4
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27
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July 8, 2025
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How to close windows from code?
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1
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25
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July 7, 2025
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Unhandled Input triggering when it shouldn't
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3
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13
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July 6, 2025
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TextureButton does not resize to smaller size in HBoxContainer
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3
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1790
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July 3, 2025
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Any way to rotate a control 90 degrees?
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6
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351
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July 2, 2025
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Upgrade UI Help
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7
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26
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July 2, 2025
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Scale UI Elements
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1
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34
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July 1, 2025
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Looking for "bottom-mid centered" scaling advice
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4
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32
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June 30, 2025
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Possible bug with changing editor theme
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1
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32
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June 28, 2025
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Expand and stretch - getting lost how this works
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5
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45
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June 28, 2025
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Texture buttons focused texture overrides pressed texture
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1
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10
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June 26, 2025
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Need help with controlling main menu buttons with a gamepad
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4
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20
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June 26, 2025
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Buttons whose texture doesn't stretch, but can become longer or shorter like minecraft
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3
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32
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June 25, 2025
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Extension/Pit -Indentation Upgrade system help
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2
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24
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June 25, 2025
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Inconvenient Font System
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5
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64
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June 24, 2025
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Help with UI elements
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4
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71
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June 21, 2025
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Object as signal extra call argument
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2
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33
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June 17, 2025
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Horizontal scroll container Cutout
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3
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41
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June 15, 2025
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Bold Text Has "Blotches" While Non-Bold Text Doesn't
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5
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35
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June 13, 2025
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I can't get the focus switch with tab key working
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6
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42
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June 12, 2025
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How to make buttons easier to click on mobile
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9
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80
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June 10, 2025
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Keep Debugger errors after closing game
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4
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38
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June 10, 2025
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How do I align my GridContainer - or rather its child elements - on the right?
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5
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63
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June 9, 2025
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Making or embedding code editor in Godot
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5
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53
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June 7, 2025
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OptionButton PopupMenu not resizing immediately
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0
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21
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June 6, 2025
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How to add highlight effect on texturerect node
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3
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52
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June 6, 2025
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Is it possible to do a "Zoom in/out" on Control Nodes?
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6
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58
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June 4, 2025
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How to create a pop-up window
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2
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54
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June 4, 2025
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C# does not appear to have $WindowDialog.get_close_button()
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2
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19
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June 2, 2025
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