About the UI category
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1
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567
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April 10, 2024
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Label node following mouse
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1
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12
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August 11, 2025
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Need pointers on how to set up UI elements
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2
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16
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August 11, 2025
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how do you use colored fonts?
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2
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11
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August 11, 2025
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Sprite distortion inside containers
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5
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32
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August 10, 2025
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OptionButton options use the wrong texture filter
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1
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19
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August 8, 2025
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Button acting like it were pressed, even when it's not?
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2
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15
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August 8, 2025
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TabContainer works as intended by itself, but becomes unusable when added to other scene
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6
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25
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August 5, 2025
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Offset of the "Hitbox" of TextureButton
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0
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22
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August 5, 2025
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OS file drag & drop hover events
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2
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23
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August 5, 2025
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Simulate button press on gamepad
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4
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35
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August 5, 2025
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Control Node added with theme by default
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4
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25
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August 4, 2025
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Text inside a circular shape
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2
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867
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August 4, 2025
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How to implement terminal/console window?
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1
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26
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August 3, 2025
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How to detect any button press rather than a specific one
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1
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23
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August 3, 2025
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Custom resources in Godot Mono
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4
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32
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August 1, 2025
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In a certain scenario, the ruler numbers, reference lines, and nodes are all gone.
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0
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12
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July 30, 2025
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AcceptDialog - disable dragging and hide close button
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3
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22
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July 28, 2025
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Problem With UI Input When Multiple Viewports Are Involved
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3
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25
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July 28, 2025
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Issue with transparent 3D Background
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3
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19
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July 28, 2025
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Get node that a RichTextEffect is attached to
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8
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35
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July 27, 2025
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Possible bug with changing editor theme
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2
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56
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July 27, 2025
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Cant align spritesheet on tilemap
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1
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15
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July 27, 2025
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How to make a HUD always sit on bottom left and have proportional size to the aspect ratio?
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1
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22
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July 27, 2025
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How to remove them
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3
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22
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July 27, 2025
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My UI and Canvas Layer are being shrinked due to my Camera2D node being zoomed in
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7
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45
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July 27, 2025
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CheckBox in 4.4
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1
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68
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July 26, 2025
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Make background scale from center
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8
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37
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July 26, 2025
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Position ignored when adding child (CanvasLayer interaction issue?)
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4
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21
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July 26, 2025
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Button text resizing
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1
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31
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July 26, 2025
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