How would I be able to combine two scenes together in order to playtest them together?

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Heya everyone.

I’m new to Godot and I wanted to separate my playermodel and a simple world for the player to move around as two separate scenes. The issue is that I can’t seem to find a way to combine the two. The only thing that works is scene instancing, but doesn’t that just directly puts every content in a scene to the desired current scene?

Yes, that’s how it’s supposed to work.

You set your environment scene as a main scene, and instantiate a player scene within that environment scene.

Did you try already finishing the official tutorial series? These will introduce you to these concepts

I wanted to use the official guide but I wanted to mostly do it from scratch since, iirc, those guides use pre-set kits. Thanks though.