Im working on a 3D game and I some what have an idea how to make this system in Unity but im new to Godot so maybe there’s a way I dont know about.
My idea was to have multiple meshes and switch them up when I press on a arrow or something, for example, upper body part would have all the upper body meshes and I flip through them, I just need a confirmation would this work? Im not sure if im able to switch meshes in Godot or is there a better way?
Thanks a lot