Godot Version
4.3
Question
Hello godoters, i know we can save our games lets say by JSON file in custom folder in appdata, but how about our game being exported to HTML? i want to add game to Crazy Games and i wonder how is it going to be saving, is it going to be working like in normal PC export?
for example this code works perfectly exported normally to Windows, will it be working the same exported to html?
extends Control
var zmienna1="xd"
var zmienna2="xd"
var zmienna3="xd"
var zmienna4="xd"
func save():
var save_dict ={
"zmienna1" : zmienna1, #"zmienna1" is in json file, zmienna1 is our variable
"zmienna2" : zmienna2,
"zmienna3" : zmienna3,
"zmienna4" : zmienna4
}
return save_dict
func zapisz_gre():#save game
var zapisana_gra = FileAccess.open("user://savegame.save", FileAccess.WRITE)
var json_string = JSON.stringify(save())
zapisana_gra.store_line(json_string)
func _on_zapisz_pressed():
zmienna1=$Panel/zmienna1.liczba
zmienna2=$Panel/zmienna2.liczba
zmienna3=$Panel/zmienna3.liczba
zmienna4=$Panel/zmienna4.liczba
save()
zapisz_gre()
print("zapisano")
func _on_wczytaj_pressed():#load game
var file: FileAccess = FileAccess.open("user://savegame.save", FileAccess.READ)
var data: Dictionary = JSON.parse_string(file.get_as_text())
file.close()
$zapisane/zmienna1.text = str(data.zmienna1)
$zapisane/zmienna2.text = str(data.zmienna2)
$zapisane/zmienna3.text = str(data.zmienna3)
$zapisane/zmienna4.text = str(data.zmienna4)