HyperRush Drive

Hello!! If any of you guys is interested in indie racing games, I wanted to show y’all a game I’m working on, essentially a head to head low poly racer, current build is available free on itch. Windows only

Feedback more than welcome!

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Video, Pictures would make this more interesting.

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You are right. I tried to attach a video but unfortunately I’m not able to as a new user of the forum

The artstyle looks quite interesting. I would say that the buildings could use more clarity (more contrast between wall and glowing window) and that the outline makes it a bit hard to see what’s going on with the car exhaust particle.

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Hello! And thanks for responding, I’m curious to know if you downloaded the game and how it ran for you, any comments you have about controls/ feel/ balancing etc. will definitely work on those comments you mentioned as well

What about adding video to the itch.io page? The screenshots look very interesting: esp. curious about how the smoke will look in motion.

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Hey! Thanks for your interest! Just added a couple minutes of gameplay footage to the itch page! Let me knows what you guys think

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Looks really cool! I like the style and especially the tinting effect on the windows.

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Thank you! Hope you can try it and provide pointers on gameplay as well when you have the time!

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The game looks nice in motion, but a few suggestions:

  • Contrast is low, the game looks dark everywhere but the car. Would be better if the road stood out more.
  • Here, the top half of the screen is pure black (maybe my vision is bad?)

  • The outlines are quite thick, and the visuals end up noisy as a result. This screws with the YouTube bitrate. I’ll have to play the game to see better. Would a web build be possible?

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I was not considering a web build as I’m relying on the forward renderer for a few things, and I wouldn’t say the game has high requirements but it needs a lot of optimization. For the visuals i will consider other ways to render the outlines but I’m definitely open for suggestions, I found the same kind of outlines in an unrelated but very cool game called rollerdrome and was inspired, though the art direction in that game is much more solid than mine for sure. Thanks a lot for your feedback and let me know what platform you are on as I’m currently looking into building for Mac/ linux

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I could run the executable with Wine on Linux or just use Windows as dual-boot, but I just like using web builds because they’re safer.

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