Hi everyone, I’m the developer of VFXRun.
It’s not a Godot plugin, but it’s a free external tool I built for browsing and previewing local 2D VFX PNG sequences before importing them into Godot or another engine.
I made it because I kept running into the same workflow problem: folders full of PNG sequence effects, but no easy way to preview them as real animations. Static thumbnails don’t really show how a slash, hit effect, buff, explosion, or UI animation actually moves.
VFXRun Browser scans a local folder, groups PNG sequences, and lets you preview them as animations right away.
Main features:
- Browse local PNG sequence effects and GIFs
- Preview effects as animations before importing them into Godot
- Search by filename
- Filter by color or effect type
- Mark useful effects as favorites
- Open the original folder when you are ready to use an effect
- Test effects with a background, character, or object
- Move, scale, rotate, and flip effects before exporting
VFXRun is local-first:
- No upload
- No account required
- Your files stay on your computer
Download:
Demo video:
I also made SheetGen, a free browser-based sprite sheet packing tool:
This is still an early version, so feedback from Godot and 2D game developers would be really helpful.
