I cannot make my image look transperent

Godot Version

Version 4,3

Question

Hi! I’m new to Godot and using version 4.3. I’m trying to i


mport a 2D sprite from a PNG file, but no matter what I do, a checkerboard background is still visible behind it. I’ve tried making the background fully transparent in Canva and adjusting various import settings in Godot, but I can’t get rid of the “chessboard” pattern. Could someone please advise what I might be doing wrong?

You only showed part of your import settings. What are the Mode and Channel Pack set to? What’s the Compress To set to?

dragonforge-dev thanks for you quick response. Here are the additional settings, played with those as well.

I’m pretty sure your image simply has a checkboard as a background, Godot never adds checkboard backgrounds. Can you upload the image directly to the forum?

gertkeno sure it has, this is what i always get when I ask for a transparent png, should I ask for something else?

If you are googling for transparent PNGs many sites upload checkboards and tag as transparent, it’s hard to get quality results, you need to keep a keen eye out. Google and most search engines have a “Type” or “Color” qualifier you can select after searching for transparent, but even that doesn’t guarentee good images. Bad actors ruin our internet, sorry.

I am not looking on google, I am trying to create these using ai tools. but when I get this to canva, it says it is 100 percent transparent. I would appreciate if you can share with l me exactly what is the definition of asset that I should look for in order to get it transparent in godot. Sorry if it might sound obvious for you.

Yeah AI isn’t going to know what transparency is, or at best associate it with a checkerboard. Probably best to just ask for a plain background and remove it in a image editor, or remove.bg. I don’t know what canva is, or it’s perception of “100 percent transparent”, I’m inclided to not believe that claim since a 100 percent transparent image wouldn’t be visible at all.

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