Hey!
i’ve just started learning Godot and programing in general and i cant figure out why i cant get the Hitmarker2 sprite2D node with this method:
func _ready():
var hMarker = get_parent().get_node(“Hitmarker2”)
print(hMarker)
I can acces all the other nodes and their child nodes individualy, except the Hitmarker which always comes with objectNull error.
i’m triying to acces it from the target node but i tried to get it from other nodes too, same.
I also made some new nodes as a test and i cant acces those too, i can only acces to what i already had before i tried to do this method, it drives me crazy.