IEnumerable<int> to int in Godot C#

Godot Version



Creating a loop, I use a range like max value from it but it have different type of variable and cannot calcule it. Someone know how convert a IEnumerable to int?

you cannot, you have x elements and you want compare all of them with >?
if you have:
int[] table = Enumerable.Range(1, 10)

that’s is the same to:
int[] table = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
now answer is table is bigger or smaller than 3?
you can compare all elements in table to 3 but not whole table, right?