If i save my animations like this as a glb file, can the animations later be seperated in godot?

workflow for mixamo animations into godot:

please avoid saying things like “it doesn’t work”.
which plugin? what doesn’t work? what did you do? what were you expecting? where did it fail?
no one can help you if you don’t explain yourself.

where did you hear that? please I would like to see it.
I’ve never had any problems with glb, I did have A LOT of problems with the FBX format, which I would say it’s obsolete or on its way to.
GLB was designed with games in mind and allowing anyone to use it, FBX was designed with autocad in mind and is a closed format owned by autodesk and with different versions, and it packs a bunch of useless stuff and always has scale issues and bone issues, specially with blender.

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